Come and see our game of Wild West Gunslinging Fun, and our journey of development.
Using a random theme generator we knuckle down and make a game in 24 hours, come and see how we did...
During our last year of university we had the chance to both realise a 3D final project using UE4 and use Unity for our Artificial intelligence module.
We all started using unity in 2017 but from the very first moment we got our hands on it we knew that would have been the one.
Thanks to our degree we had the chance to challenge ourselves in making games from the very scratch,
during the second year we have built our 3D graphics engine using the OpenGL API.
At the same time we have been working on a DirectX project for a 3D Windows Game.
Understanding and mastering the whole rendering pipelines (of both the API's) as well as
writing our own GLSL shaders really helped us getting a good understanding
of Computer graphics and Vector math.